Packagepq.multitouch.gestures
Classpublic class GestureState
Inheritance GestureState InheritanceObject

For DurativeGesture, the gesture event has valid GestureState status. When the gesture event firstly happened, e.gestureState = GestureState.Begin; at the next frame, if the gesture event goes on, e.gestureState = GestureState.Progress; when the gesture event finally stopped, e.gestureState = GestureState.End.



Public Constants
 ConstantDefined by
   Begin : String = "Begin"
[static]Specifies that the state of gesture event is "Begin".
GestureState
   Progress : String = "Progress"
[static]Specifies that the state of gesture event is "Progress".
GestureState
   End : String = "End"
[static]Specifies that the state of gesture event is "End".
GestureState
Constant detail
Begin Constant  
public static const Begin:String = "Begin"

Specifies that the state of gesture event is "Begin".

Progress Constant  
public static const Progress:String = "Progress"

Specifies that the state of gesture event is "Progress".

End Constant  
public static const End:String = "End"

Specifies that the state of gesture event is "End".